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Heh, IT is beginning to scare me a bit with all the money involved. Though it seems the only difference between all the different classes I'm looking at is the startup cost. Per even cost shouldn't be more than $100 or so different between classes right?
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True.. the slower classes tend not to consume consumables as quickly as the the faster/heavier classes. Tires and brakes are the main issue here, fuel costs are higher as well.
SRX7: Great value, cars are cheap, boneyard motors are plentiful and usually still make good power.